May 23, 2022

Ubisoft Making Changes to Ensure Variety in its Games

It won’t come as much surprise to many that 2019 wasn’t exactly a banner year for Ubisoft.

The Division 2 launched to lacklustre sales on console yet still achieved commercial success thanks to the number of sales on their own Uplay store. Ghost Recon: Breakpoint tells a different story though, failing to appeal to critics or consumers.

So this year, Ubisoft has elected to do something about it.

Division 2 Wallpaper.

Same Old Story

PC Gamer’s Rick Lane pointed out last year that very little separates Ghost Recon: Wildlands from Breakpoint. In fact, he went as far as saying it was essentially the same game but with a few systems “scavenged” from other Ubisoft projects.

Notably, the conversation system from the latest Assassin’s Creed and the loot system from The Division.

It’s been a running joke for years that Ubisoft games are all the same. Largely featuring an open world and a map packed full of little icons, and very little added outside the tried and tested formula.

According to VGC’s exclusive on the shake-up, it seems Ubisoft has finally taken this to heart.

Jon Bernthal stars in the poorly received Ghost Recon: Breakpoint.

Editorial Shake-Up

In the VGC piece, Andy Robinson reported that Ubisoft will be revamping their editorial team. Primarily to differentiate and add some variety to their future game releases.

The Paris-based editorial team, consisting of designers and producers, has largely been blamed for the same quality of Ubisoft’s games.

As a result of the reorganisation, Ubisoft will see each Vice President take responsibility for just one franchise. This will also come with higher autonomy. It is a move that will hopefully see a divergence in the styles we see across Ubisoft’s catalogue.

Stick with Any Button Gaming for more updates on the state of Ubisoft’s release roster.


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