July 5, 2022

The Lord of the Rings: Gollum Details Released

One of the first games announced for the next-generation of consoles, Daedalic Entertainment’s Lord of the Rings: Gollum has been on people’s lips this past week. Whilst still well over a year away (the game has a tentative release date of “2021”), Gollum has already generated interest.

For many, it will be because of their love of Andy Serkis’ portrayal in the movies. For others, it will be thanks to JRR Tolkien’s epic series of books that spawned Gollum and so many other beloved characters.

Whatever your personal investment in Gollum is, there’s one thing you need to know; he won’t look exactly how you remember him.

In the most recent issue of Edge Magazine, Daedalic Entertainment spoke more about their upcoming stealth action/adventure game. Daedalic answered some of the biggest (early) questions about Gollum – literally, in one case.

On the subject of Gollum’s size in-game, CEO Carsten Fichtelman said;

“Tolkien didn’t give a size reference for Gollum to begin with. So in the first illustrations, he’s gigantic! He’s like a monster emerging from the swamp”.

Edge Magazine (via Wccftech)

“My Precious!”

Obviously, this goes against Andy Serkis’ portrayal in the movies where many fans will know Gollum from. However, Senior Producer Kai Fiebig added;

“We don’t want to displease the folks who have only seen the movies. But in short, he doesn’t look like Andy Serkis.

We started with the person he was and then evolved him. You can see that this was once something like a human being before the Ring corrupted him. We have more storytelling possibilities than the movies ever had, and for us, it was very important to show a different set of emotions.

We need somebody you could almost love, and on the other hand somebody you can really be afraid of. And at some points, trust me, you will fear him”.

Edge Magazine (via Wccftech)

So, from what little that gives away, it seems as though Gollum will feature multiple personalities. This trait should help make gameplay interesting, and offer complex gameplay choices and mechanics for players. Game Designer Martin Wilkes noted;

“In many games, it’s unintentionally funny when characters say, ‘Hmmm, I won’t be able to get through there, it’s full of guards’.

We’re able to give the player direct guidance about navigation because Gollum talks to himself all the time anyway.

It’s not just choosing to be Sméagol or Gollum, because for Gollum as an entity it’s not that easy. Each personality is being attacked by the other; each has to defend himself.

You will have maybe two, three or four conflicts per chapter that lead to a final decision point. And at this final decision point, it will be harder to pick Sméagol, for example, if you’ve always fought for the Gollum side before.

Edge Magazine (via Wccftech)

Gollum Won’t Be Alone

Whilst Gollum (and Sméagol) obviously won’t be the only Tolkien character to appear in the game, Daedalic had to choose some of the cast to fill out their game’s ranks. Art Director Mathias Fischer spoke about how the Nazgûl will feature in Gollum. The Nazgûl were cloaked shadow-riders who were corrupted by Sauron and the influences of the Rings. So, naturally, they’ll take some form of antagonistic role.

“[The Nazgûl] were an interesting challenge, because it’s so well documented where they are in the wider narrative”, Fischer commented.

“It was like, ‘Shit, can we use the cool Nazgûl?’ I think ours are the less cool ones. They’re the drummer and bass player of the band. But we have a chance to make them more popular!”

Edge Magazine (via Wccftech)

So, there’s already plenty of juicy details for Daedalic’s Gollum. Unfortunately, we’ll all have to wait until next year (and next-generation consoles) to play the game. There is, as of time of press, no in-game footage available. However, we will be sure to update when these become available. Are you excited about this title? Or are you bummed out that it won’t be available on Xbox One/PlayStation 4? Why not let us know in the comments section down below!


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