Super Rare Games – Book of Demons Nintendo Switch Physical Release Announced

Super Rare Games – Book of Demons Nintendo Switch Physical Release Announced

Super Rare Games [SRG] is partnering up with 505 Games once again for deck-building hack and slash adventure Book of Demons. This is the first time Book of Demons will be available in physical form for the Nintendo Switch.

Only 4,000 copies total will ever be printed. These go on sale on 17th February at 6 pm GMT [10 am PT/1 pm ET]. SRG’s Book of Demons will be available, worldwide, exclusively at superraregames.com

In typical SRG tradition, this rare print physical release includes;

  • all the current content on its cart,
  • a full-colour manual,
  • interior artwork,
  • an exclusive sticker,
  • and trading cards.

Fans won’t have long to wait, as SRG titles ship soon after going on sale.

About Book of Demons

A deckbuilding hack and slash hybrid that lets you decide the length of your adventure. Wield magic cards and slay the armies of darkness in the Old Cathedral dungeons. Save the terror-stricken Paperverse from the clutches of the Archdemon himself!

👹 Hack & Slash in the world of Paperverse 

Taking place in Paperverse, a world that exists entirely inside a pop-up book, this is a tale of good and evil about saving the world from the ultimate devilry. Sounds familiar? Inspired by the dark and gloomy atmosphere of the first Diablo game, Book of Demons is part tribute, part parody of hack & slash classics.

📔 Cards and Deckbuilding

While not a card game, items, spells, and skills are all expressed as cards. Assess and adapt your hand based on the situation. Upgrade your cards with runes and discover many variants with diverse bonuses.

👹 Tailored sessions with Flexiscope 

A game that respects your time? Use the Flexiscope engine to divide your game into sessions of any size. It even learns your pace of gaming and predicts the time to complete the next session!

📔 Unique Mechanics

The game sets itself apart from most other hack & slash games with its simplified movement and fight mechanics. 

👹 Comfort of Gameplay

Designed with gameplay comfort in mind, some of the features include marking points of interest at the top of the screen and revealing them once you get closer, and visible footprints, which can be used to track your way back or notice paths already visited without opening the map.

📔 Challenging Endgame 

On average it takes about 10 hours to complete the campaign with a single class, but maxing out a character and mastering all of the higher Freeplay difficulty levels and Quests takes much longer. The Roguelike mode offers another level of challenge with permadeath, restricted healing, and even more obstacles to overcome.

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For more information on Super Rare Games, visit the SRG page. Follow SRG on Twitter or their YouTube channel for more news, updates, and trailers. And, whilst you’re there, tell them Any Button Gaming sent you. You won’t get anything special, but it’ll show Ryan and Anni we care!


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