Eldest Souls is a top down, pixel art RPG game with a focus on tight fighting mechanics and lore. So I got to play a section of the game where I took on The Guardian. A huge bad-ass knight who kicked my ass a few times.
A new prototype for our Shard system. Defeating bosses will give you shards which will unlock special abilities. Might be aggressive/defensive abilities, utilities or a mix of all, looking forward to implementing more! #indiedev #gamedev #screenshotsaturday #pixelart #unity3d pic.twitter.com/lhPYQU9HRY
— Francesco??(Eldest Souls) @EGX ? (@jakkizz) July 14, 2018
I was really impressed by the art-style of the game and the combat was rewarding and top notch. Having to time dodges in time with an enemies attack carefully so you put yourself in position for a counter attack was challenging and exhilarating.
“In Eldest Souls, the player will explore the vast, forgotten Citadel, in search of the Old Gods. The temple-prison will contain a great deal of NPC’s , quests and mysteries. Encounters with the Old Gods will be…deadly. With a fast-paced, exciting action combat, every instant counts. But fortune favors the bold, and defeating the Old Gods will grant the player powers beyond mortal comprehension.”
This game definitely gives you the Dark Souls and Shadow Of The Colossus vibe. I really look forward to playing more of this game in the future and it was definitely one of the best game’s at this years Rezzed section at EGX 2018.
For more hands on’s with games from this years EGX stay tuned to ABG.
If you like this why not check out our hands on with heavy metal run ‘n’ gun Valfaris!
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