May 16, 2022

ForwardXP Announces New Studio Art Director

ForwardXP have announced that Justin Thomas has joined the company in a new position as Studio Art Director.  The company also announced that it has created a new division, Forward Game Studios, to focus on its video game development and independent game publishing initiatives.  

“We couldn’t be more thrilled to bring someone of Justin’s immense talent and experience to our studio as we develop both our rapidly growing Enterprise Virtual Reality Business with ForwardXP and our triple-A game development and independent game publishing business which is now called Forward Game Studios” said ForwardXP CEO and Co-Founder, Steve Nix.  “With the addition of Justin, our seven most senior leaders average 21 years of game industry experience having previously served in leadership positions to ship titles in some of the top selling game franchises of all time including Call of Duty, DOOM, QUAKE, RAGE, Wolfenstein, Counter-Strike, Half-Life, Left 4 Dead, The Sims, James Bond, and Medal of Honor.” 

“It’s an honor to be invited to join the talented group of developers at ForwardXP and help grow the team to create the next great gaming experiences together,” said Justin Thomas.  

Previously Justin Thomas was Co-Founder and Lead Artist at Infinity Ward to establish the Call of Duty franchise, before going on to serve as Art Director on Medal of Honor Airborne and Sims 3 at Electronic Arts, then as Art Director at Luxoflux with Activision and later, Gearbox Software.  Most recently, he was Creative Lead at Certain Affinity.  

About ForwardXP 

ForwardXP is a full-service interactive software developer creating the next generation of Enterprise Virtual Reality and Augmented Reality experiences.  Founded in 2016, the company has consistently innovated across the enterprise, creating medical training simulation software on reference VR headsets for Qualcomm and re-imagining safety training for the Data Center using VR for Facebook.  Our own research studies the intersection of interactive VR/AR training with Artificial Intelligence and advanced stats tracking with our proprietary STARS™ system. See more at

Source: Game Press

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