Despite being delayed until (at least) Q2 2021, Arkane Lyon’s Deathloop still has something to show off in 2020.
Taking part in a recent PlayStation Blog post, Arkane’s Dinga Bakaba spoke about Deathloop‘s controller feature;
“I’m really excited by the adaptive triggers and the haptic feedback; both features that will bring some physicality in-game experiences, and give important feedback. [With] Deathloop being a first-person shooter, we do a lot of things to make weapons feel differently from one another. One I like is blocking the triggers when your weapon jams. [This] gives to the player immediate feedback even before the animation plays out, which prompts the player in a physical way that they have to unjam their gun”.
Basically, through use of the DualSense’s haptic feedback functions, when your gun jams in-game, you won’t be able to use the triggers on your controller. It’s a quirky little trick that will make players have to think on-the-fly when it comes to real-time combat.
I just wonder how many prospective PlayStation 5 players will freak out when it happens to them the first time.
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