Few anthropomorphic foxes, (he’s a bandicoot!), are as iconic as Sony’s Crash Bandicoot. Crash has been a staple and a personal favorite of mine since I was just a wee kid. Thus, it gives me great joy to see the orange marsupial back in action.
A Fresh New Look
Sony had their monthly State of Play yesterday where we got to see a bit more of what Crash Bandicoot 4: It’s About Time is all about. The trailer takes us to Insanity Beach, which is the first level of the original Crash Bandicoot. But of course, Insanity Beach has had a bit of a face-lift since the PlayStation 1-era.
The new game takes some of its visual cues from both the game-series but also from the animated cartoons that inspired the original games. The game is jam-packed with wide-open new vistas, new characters models, and new expressive animations.
Crash Bandicoot 4: It’s About Time will also feature unlockable skins for the player to earn and wear throughout the game. These include a too-cool-for-school biker jacket, a unicorn-onesie, a pirate’s outfit, and the get up of a punk rocker. The developers were also very clear about the fact that there will be no micro-transactions. Every skin is unlocked through exploration, completing challenges, and playing the game.
A Few Familiar Faces.
Crash Bandicoot 4: It’s About Time isn’t just about Crash, however. Coco, Crash’s younger sister will be playable throughout the entire game. She will also play a much bigger role in the actual story, this time around.
Doctor Neo Periwinkle Cortex is also back, to no-one’s surprise. The big-headed scientist will also be playable but will have his own set levels where his blaster will come into play as he traverses the map.
Dingodile is also back from retirement as well, and will be playable in Crash Bandicoot 4: It’s About Time. Dingodile had hung up the role of reptilian villain to instead open a diner. However, at the sight of said diner going up in flames, Dingodile dons his rocket launcher/flamethrower and is promptly sucked into another dimension.
New Gameplay Mechanics
Developer Toys for Bob says their first goal was to bring the same “tense, precise, and perspective-shifting platforming” the series is known for to Crash Bandicoot 4. The new game will feature some new ways to traverse the levels such as wall-running, rope-swinging, rail-grinding, and ziplining.
Another cool feature is the quantum masks which will literally change space and time around you. Slow down time or shift the gravitational pull at your command.
Crash Bandicoot 4: It’s About Time also has its own version of mirror mode, called “Inverted Mode” Inverted Mode shifts the perspective or the art style of each individual level. One level drops crash on a completely white canvas and with each spin attack paint is released in a rainbow-slurry, revealing the path forward. Another level looks like an old-timey movie with an overcrancked camera which actually increases the speed of the game.
You can check out the stream in its entirety down below. Crash Bandicoot 4: It’s About Time comes out on October 2 for PS4.
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