Indie MEGABOOTH Presents The Label’s 2020 Indie Showdown, Winning Indie Mobile Developer to Receive a Grand Prize of $10,000
The Label’s 2020 Indie Showdown contest, presented by Indie MEGABOOTH, is open for submissions. The Indie Showdown contest will give top indie mobile game makers from around the world a chance to win one of three prizes, including a grand prize of $10,000. The three winners will be announced at Indie MEGABOOTH’s MEGAMIXER hosted by The Label during the Game Developers Conference on March 16, 2020 in San Francisco. Select finalists will also have the opportunity to discuss a future publishing deal. Submissions close February 17, 2020 at 11:59 p.m. PST.
Indie Showdown Contest Submissions: https://www.thelabel.game/indie-showdown/
Game submissions will be judged by a panel of notable indie game developers and industry veterans, including Ed McMillen, creator of indie hit games Super Meat Boy and Binding of Isaac; Tim Garbos, creator of Progress to 100 and What the Golf?; Mike Ouye, General Manager of The Label; and Kelly Wallick, founder of Indie MEGABOOTH and chairman of the Independent Games Festival. Submissions will be judged on craftsmanship – its design, technical, visual, and audio elements – as well as innovation, fun factor, and mobile functionality.
“The number of talented indie developers participating in our Indie Showdown contest each year is absolutely mind blowing” said Mike Ouye, General Manager at The Label. “The originality, creativity, and obvious passion of these developers inspires what we do. We count ourselves lucky to be partnered with many of our former Indie Showdown participants and winners, like John O’Reilly and Tim Garbos, who continue to create new and exciting games for the mobile platform.”
“It’s honestly super hard to make games” added Tim Garbos, first-ever winner of the Indie Showdown contest in 2015. “Anything that can help you get a bit more attention is helpful. Having our early prototype of Progress to 100 win the Indie Showdown award gave us a needed extra push of motivation.”
The goal of Indie Showdown is to celebrate games and the independent artists that make them, and to reinforce The Label’s belief that great games, exciting content, and engagement are the keys to success in mobile.
Highlighted rules for the 2020 Indie Showdown:
- Pre-launch: Your game must not be launched worldwide.
- Indie: You must not have a publisher or signed publishing agreement.
- Original: You must own 75% of the showcased IP.
- Mobile: Games must be playable on mobile devices.
- Full contest rules available at: www.thelabel.game/rules/
About The Label
The Label was founded to curate and publish epic indie games and content. Working with top-tier developers to cultivate original, mobile-exclusive, premium content, The Label will establish an outlet that provides the best creators in the world with the freedom to explore their visions without worry of marketability by covering 110% of development costs and help players who care about quality and innovation find games to play on their phones. This may sound like an insane mission, but we believe by laying a foundation of unprecedented and uncompromising games on mobile, we will create the base to build a new, innovative distribution and business model.
To find additional information on The Label check out www.thelabel.game or follow @THELABELGAMES on Twitter.
Source: Game Press
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