If you’re amped up for DOOM: Eternal, you may be wondering what’s included in the game.
Aside from the franchise’s staple Hell-fire, demon-slaying, and BFGs, Eternal will be missing one key component to DOOM gameplay: the Deathmatch mode.
In a recent interview with Shacknews, Bethesda’s Pete Hines spoke at length about Eternal and it’s omission of the Deathmatch:
“No. [Deathmatch] mode is eons old.
The biggest problem we thought we had with Doom 2016 was that [multiplayer] wasn’t done at id [Software]. [It] felt really disconnected from the base game that everybody loved. Whether you’re playing by yourself or with others, we want it to feel like you’re all playing the same game.
That’s as opposed to, ‘I’m a badass demon slayer in single-player, but when I go over to multiplayer, there are no demons, and it’s just Deathmatch.’ I don’t know what that has to do with [DOOM] other than that, well, a couple of decades ago we had that, so we should just have that again”.
Hines Takes Down History
In essence, Hines is saying the Bethesda and id did not want to build a Deathmatch mode simply because they ‘had to’. To Hines, Deathmatch and DOOM are not the same things. You don’t have to have one [DOOM] with the other [Deathmatches]. Which, I suppose, makes sense.
Hines reiterated this point by saying:
“We don’t want to do something just for the sake of doing it, or because something has always been a certain way”.
What do you think? Are you put off by DOOM: Eternal’s lack of a Deathmatch? Let us know in the comments section.
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