Anthem had a rocky start, to put it mildly. With uninspiring combat, poor loot system, badly written story, and a complete absence of any end-game activities, despite it being advertised as a “game-as-service” BioWare’s addition to the looter-shooter genre was a complete fiasco.
And now, BioWare announces that they are officially done with the development for Anthem. Sad news indeed for those of us who saw the potential in BiowWare’s high-flying science-fantasy title.
2020 A Year Unlike All Other
The pandemic, coupled with the inconvenience of working from home, as mentioned in BioWare’s announcement. However, those are likely not the only reasons for halting the development.
“2020 was a year unlike any other however and while we continue to make progress against all our game projects at BioWare, working from home during the pandemic has had an impact on our productivity and not everything we had planned as a studio before COVID-19 can be accomplished without putting undue stress on our teams,” says Anthem executive producer Christian Dailey.
Focus On Other Games
We already know EA was discussing what to do about Anthem. About a year ago EA and BioWare committed to improving Anthem, not unlike how No Man’s Sky and Destiny: The Taken King was overhauled post-release.
Daily also said the decision to cancel Anthem Next was “not easy,” but explained that the studio needed all of its resources to focus on its upcoming games. “Moving forward, we need to laser focus our efforts as a studio and strengthen the next Dragon Age, and Mass Effect titles while continuing to provide quality updates to Star Wars: The Old Republic.”
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