Anyone looking forward to Anthem 2.0 launch may be left disappointed.
BioWare made it’s first update on the overhaul in three months recently. Taking to a blog post, studio director Christian Dailey said:
“The Anthem incubation team has kicked off and we are starting to validate our design hypotheses. Incubation is a term we use internally – it essentially means we are going back and experimenting/prototyping to improve on the areas where we believe we fell short and to leverage everything that you love currently about Anthem. We are a small team – about 30-ish, earning our way forward as we set out to hit our first major milestone goals.
Spoiler – this is going to be a longer process. And yes, the team is small but the whole point of this is to take our time and go back to the drawing board. And a small team gives us the agility a larger one can’t afford”.
As Dailey noted, due to the current world circumstances, the team is limited to around 30 individuals. These people are all working from home. Resources are thinned. And the end result is that the Anthem 2.0 overhaul will be a lot longer in production than initially expected. But it is still coming.
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