Previously at E3 2018, Bethesda Studios announced the upcoming launch of Fallout 76. This week at QuakeCon 2018, series producer Todd Howard, development director Chris Meyer and project leader Jeff Gardner answered fans questions and provided additional details during the Fallout 76 panel.
Todd Howard described Fallout 76 as an “open world RPG set in the fallout universe that has a lot of systemic survivor qualities”. The typical NPC that gives the quests has been replaced and players will need to work within their surroundings by collecting items and utilizing the assistance of other players to piece together their quests and the story line. This game is a completely on-line multiplayer game with a world that is 4 times the size of Fallout 4.
Some additional aspects of the game that were explained include:
- enhanced character customization, which also allows changes during the game,
- photo mode with the ability to take photos anywhere in the game and share them,
- the return of the SPECIAL system with the additional of Perk Cards,
- Voice Chat.
That’s right, you will have the ability to team up with 3 of your friends and even chat in game, however don’t forget that it’s area based so you if you get too far apart you may not be able to hear them.
Fallout 76 is set to launch November 14, 2018 with the selection for the closed Beta, from the pool of pre-orders, beginning in early October.
Bethesda previously announced that it will be available on Xbox One first followed by PS4 and PC. Surprisingly it was also announce that it will not be available on PC via Steam. PC players will only be able to access the game and the BETA via Bethesda.net. By going this way, Bethesda has indicated that it gives them more control over the servers and system updates. There has been no indication of a release on Nintendo Switch.
Are you hoping to participate in the BETA? What do you think of the last reveals? Let us know in the comments below.
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